ARCADE PVP | #DesbanAllhealthy

11 / 200 players56 peak today
Player activity24 hours7 days30 days
peak 56
144.217.62.159:7777Connect
  • 94.9% uptime (30 days)Share of the last 30 days the server answered us.
  • 114 ms from our monitor in EuropeMeasured from our monitor in Europe. It is not your ping.
  • north america · CA
  • Aug 21, 2026 tracked since
PvP

Server DNA

PopulationLow
ActivitySteady
UptimeExcellent
CompetitiveHardcore

Solid bars are measured from our own observations of this server. Dashed bars are inferred from how the server describes itself.

Details

Map
Arcade PVP | Brasil
Status
online and populated

Recent activity

  • Renamed from “ARCADE PVP | #Top1BrasilPVP” to “ARCADE PVP | #DesbanAll”
  • Renamed from “ARCADE PVP | #VariosModos” to “ARCADE PVP | #Top1BrasilPVP”
  • Renamed from “ARCADE PVP | #SampPVP” to “ARCADE PVP | #VariosModos”
  • Renamed from “ARCADE PVP | #Top1BrasilPVP” to “ARCADE PVP | #SampPVP”
  • Renamed from “ARCADE PVP | #Fugas e PVP” to “ARCADE PVP | #Top1BrasilPVP”
  • Came back online
  • Renamed from “ARCADE PVP | #DesbanAll” to “ARCADE PVP | #Fugas e PVP”
  • Went offline

Similar servers

ServerPlayersLive count read from the server itself. Amber means the count did not survive our checks.Last 24hPeak players in each two-hour window over the last day. A gap means the server was not answering.PingMeasured from our monitor in Europe. It is not your ping.Region
  1. K-PvP V2.0.0 196 ms · AS
    65/250
    No history yet
    196 ms
    ASIR
  2. PvP /DM /Fugas 227 ms · SA
    5/130
    No history yet
    227 ms
    SABR
  3. Survival, DayZ, Rust, PvP 72 ms · EU
    1/100
    No history yet
    72 ms
    EURU
  4. Treino/DM/PvP/MataMata 227 ms · SA
    0/50
    No history yet
    227 ms
    SABR
  5. RP/GANG/PVP/DM 38 ms · EU
    0/85
    No history yet
    38 ms
    EUDE
  6. AAPVP:V1 284 ms · AS
    0/300
    No history yet
    284 ms
    ASSG

SV.GAMES is not affiliated with or endorsed by the publisher of SA-MP / open.mp (GTA San Andreas). All data on this page is queried live from the server itself.