➡️ PUBLIC -IGAMES- (!stickers | !skin | !knife | !gloves...)healthy

Player count unverified
Player activity24 hours7 days30 days

No history yet

peak 1
This server reports 255 of 255 players and we cannot verify that number (A2S byte ceiling (255) reported as full). Some servers inflate their population to rank higher in in-game browsers, so we keep counts like this one out of our totals and rankings rather than repeat them.
132.243.18.141:28805Connect
  • 86.9% uptime (30 days)Share of the last 30 days the server answered us.
  • 69 ms from our monitor in EuropeMeasured from our monitor in Europe. It is not your ping.
  • north america · US
  • Aug 20, 2026 tracked since
Bhop

Server DNA

PopulationHigh
UptimeExcellent

Solid bars are measured from our own observations of this server.

Details

Map
de_overpass_cs_
Version
1.44.4.4
Language
RU
Status
online and populated

Recent activity

  • Came back online
  • Went offline
  • Renamed from “Human extinction| 🔥|PB” to “➡️ PUBLIC -IGAMES- (!stickers | !skin | !knife …”
  • Renamed from “Meat::[FAST][SSD][SHOP]::24/7” to “Human extinction| 🔥|PB”
  • Map changed to de_overpass_cs_
  • Renamed from “»CASE OPENINGS - SKIN DROPS - FPS BOOST?” to “Meat::[FAST][SSD][SHOP]::24/7”
  • Map changed to de_vertigo_cs_
  • Renamed from “Dark Professional | Public Escape Darkness | [C…” to “»CASE OPENINGS - SKIN DROPS - FPS BOOST?”

Similar servers

ServerPlayersLive count read from the server itself. Amber means the count did not survive our checks.Last 24hPeak players in each two-hour window over the last day. A gap means the server was not answering.PingMeasured from our monitor in Europe. It is not your ping.Region
  1. 63/64
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    62 ms
    EUIE
  2. 63/64
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    95 ms
    EUIE
  3. 63/64
    No history yet
    58 ms
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  4. 63/64
    No history yet
    65 ms
    EUIE
  5. 63/64
    No history yet
    96 ms
    EUIE
  6. 63/64
    No history yet
    77 ms
    EUIE

SV.GAMES is not affiliated with or endorsed by the publisher of Counter-Strike 2. All data on this page is queried live from the server itself.