..:: GOLD.AREA-GAMES.RO # VIP FREE | REVIVE SYSTEM ::..healthy

48 / 64 players62 peak today
Player activity24 hours7 days30 days
peak 62
62.141.32.149:27131Connect
  • 100.0% uptime (30 days)Share of the last 30 days the server answered us.
  • 37 ms from our monitor in EuropeMeasured from our monitor in Europe. It is not your ping.
  • europe · DE
  • Aug 20, 2026 tracked since
Zombie Escape

Server DNA

PopulationHigh
ActivityHigh
UptimeExcellent

Solid bars are measured from our own observations of this server.

Details

Map
ze_nothing_fix_dp
Version
1.1.2.7/Stdio
Language
RU
Status
online and populated

Recent activity

  • Renamed from “#01 PUBLICO | Nostalgia Gamers | nostalgia.ar” to “..:: GOLD.AREA-GAMES.RO # VIP FREE | REVIVE SYS…”
  • Map changed to ze_nothing_fix_dp
  • Renamed from “Wolves | Assault 1000 FPS (Germany)#1” to “#01 PUBLICO | Nostalgia Gamers | nostalgia.ar”
  • Map changed to de_dust2
  • Renamed from “#1 CS1.6 STEAM [FFA] | CHORRILLOSTRIKE.COM” to “Wolves | Assault 1000 FPS (Germany)#1”
  • Map changed to cs_assault_upc
  • Renamed from “CSDM.TOP FFA CLASSIC DEATHMATCH [ONLY HS]” to “#1 CS1.6 STEAM [FFA] | CHORRILLOSTRIKE.COM”
  • Renamed from “РУССКИЙ РАЗМЕР ® RR-GAME.RU” to “CSDM.TOP FFA CLASSIC DEATHMATCH [ONLY HS]”

Similar servers

ServerPlayersLive count read from the server itself. Amber means the count did not survive our checks.Last 24hPeak players in each two-hour window over the last day. A gap means the server was not answering.PingMeasured from our monitor in Europe. It is not your ping.Region
  1. ze_island_rock_escape_v1 35 ms · EU
    62/64
    No history yet
    35 ms
    EUDE
  2. zm_escape_final 46 ms · EU
    62/64
    No history yet
    46 ms
    EUDE
  3. 62/64
    No history yet
    60 ms
    EUDE
  4. 62/76
    No history yet
    40 ms
    EUDE
  5. 62/64
    No history yet
    36 ms
    EUDE
  6. 62/64
    No history yet
    87 ms
    EUDE

SV.GAMES is not affiliated with or endorsed by the publisher of Counter-Strike 1.6. All data on this page is queried live from the server itself.